Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 160 days ago
22 / 6 / 6
K / D / A
59.6%
Kill participation
1,395.7
Damage / min
19,193g
524.9 gold / min
36
21 placed · 3 cleared
270
7.4 CS / min
Objective control
1
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGOOD GAME GG XD#0404
Lee Sin · Top
22 / 6 / 6
59.6% KP
51,036
28.4% share
19,193g
270 CS · 7.4/m
remembrance#kihow
Nocturne · Jungle
12 / 9 / 18
63.8% KP
42,899
23.8% share
18,902g
254 CS · 6.9/m
wYzards#GAME
Akshan · Mid
4 / 12 / 10
29.8% KP
26,063
14.5% share
13,776g
234 CS · 6.4/m
titica de goblin#fezes
Veigar · ADC
8 / 15 / 7
31.9% KP
41,467
23% share
15,940g
200 CS · 5.5/m
kadù#MAX5
Alistar · Support
1 / 10 / 20
44.7% KP
18,494
10.3% share
10,961g
31 CS · 0.8/m
Red side
VictoryFalcon Rises#ODF
Gnar · Top
2 / 12 / 12
26.9% KP
27,166
12.3% share
12,589g
216 CS · 5.9/m
guga fighter#001
Wukong · Jungle
23 / 4 / 16
75% KP
70,514
31.9% share
21,313g
248 CS · 6.8/m
girlfromnowhere#66666
Ahri · Mid
10 / 10 / 17
51.9% KP
38,135
17.2% share
16,420g
260 CS · 7.1/m
Psycho Killer#04I29
Karthus · ADC
15 / 11 / 17
61.5% KP
70,211
31.7% share
20,043g
292 CS · 8/m
scout fan#LLL
Seraphine · Support
2 / 10 / 25
51.9% KP
15,258
6.9% share
11,050g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
