Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 159 days ago
5 / 3 / 10
K / D / A
40.5%
Kill participation
1,033.2
Damage / min
9,474g
402 gold / min
10
4 placed · 2 cleared
172
7.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPETRUS#OWO
Cho'Gath · Top
1 / 8 / 3
36.4% KP
8,656
11.8% share
6,229g
120 CS · 5.1/m
Papi#CUCKO
Karthus · Jungle
5 / 9 / 2
63.6% KP
23,948
32.7% share
11,160g
199 CS · 8.4/m
Delk#DELK
Swain · Mid
1 / 7 / 2
27.3% KP
18,795
25.7% share
6,984g
161 CS · 6.8/m
Kami#BR1
Sivir · ADC
3 / 6 / 2
45.5% KP
16,169
22.1% share
10,899g
202 CS · 8.6/m
Khaslana#Sayu
Nami · Support
1 / 7 / 5
54.5% KP
5,675
7.7% share
5,792g
15 CS · 0.6/m
Red side
VictoryTOPKING#1009
Gragas · Top
11 / 4 / 3
37.8% KP
32,060
29.9% share
12,938g
209 CS · 8.9/m
its okay#true
Lee Sin · Jungle
11 / 1 / 8
51.4% KP
18,266
17% share
11,808g
156 CS · 6.6/m
GOOD GAME GG XD#0404
Anivia · Mid
5 / 3 / 10
40.5% KP
24,350
22.7% share
9,474g
172 CS · 7.3/m
pink killer#2745
Jhin · ADC
7 / 2 / 13
54.1% KP
23,258
21.7% share
12,595g
205 CS · 8.7/m
LusK#CHlCO
Seraphine · Support
3 / 1 / 19
59.5% KP
9,391
8.8% share
8,571g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
