Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 158 days ago
4 / 7 / 7
K / D / A
64.7%
Kill participation
945.4
Damage / min
8,961g
355.1 gold / min
21
8 placed · 2 cleared
149
5.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmy heart#2306
Riven · Top
5 / 9 / 5
58.8% KP
14,134
17.7% share
10,395g
131 CS · 5.2/m
wys#zzyz
Master Yi · Jungle
2 / 10 / 4
35.3% KP
11,602
14.5% share
9,483g
151 CS · 6/m
GOOD GAME GG XD#0404
Aurelion Sol · Mid
4 / 7 / 7
64.7% KP
23,855
29.9% share
8,961g
149 CS · 5.9/m
mr balls#357
Ashe · ADC
6 / 6 / 4
58.8% KP
22,523
28.2% share
12,232g
206 CS · 8.2/m
Jureg#gap
Seraphine · Support
0 / 8 / 8
47.1% KP
7,664
9.6% share
6,329g
30 CS · 1.2/m
Red side
Victoryakwknight#wauke
Olaf · Top
11 / 3 / 1
30% KP
19,483
17.8% share
13,814g
224 CS · 8.9/m
Drakehero#BR07
Nidalee · Jungle
13 / 3 / 10
57.5% KP
24,305
22.2% share
13,111g
161 CS · 6.4/m
COUTINHO#PVH
Annie · Mid
7 / 5 / 8
37.5% KP
21,798
19.9% share
9,975g
134 CS · 5.3/m
Morttheus#BR1
Ezreal · ADC
9 / 3 / 10
47.5% KP
39,273
35.9% share
14,897g
250 CS · 9.9/m
Lux#Zyra
Soraka · Support
0 / 3 / 20
50% KP
4,606
4.2% share
8,419g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
