Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 152 days ago
14 / 9 / 14
K / D / A
68.3%
Kill participation
1,405.4
Damage / min
20,497g
524 gold / min
44
12 placed · 7 cleared
346
8.8 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNoob#rikye
Jayce · Top
8 / 7 / 12
44.4% KP
45,149
25.6% share
17,165g
292 CS · 7.5/m
GLZ Vvenomous#GLZ
Rek'Sai · Jungle
14 / 8 / 9
51.1% KP
32,342
18.4% share
18,122g
256 CS · 6.5/m
Magras#Mgr
Orianna · Mid
9 / 6 / 18
60% KP
37,490
21.3% share
16,139g
255 CS · 6.5/m
ªอฤฯª งฤฐธºบª#ritz
Lux · ADC
5 / 9 / 15
44.4% KP
32,062
18.2% share
16,369g
295 CS · 7.5/m
Shirii#BR1
Camille · Support
9 / 11 / 16
55.6% KP
29,016
16.5% share
13,502g
24 CS · 0.6/m
Red side
VictorySTOIC MENTAL#333
Darius · Top
11 / 6 / 11
53.7% KP
28,232
16.7% share
18,989g
272 CS · 7/m
I DONT CARE#KOS
Ekko · Jungle
9 / 10 / 13
53.7% KP
43,737
25.9% share
18,983g
266 CS · 6.8/m
GOOD GAME GG XD#0404
Kalista · Mid
14 / 9 / 14
68.3% KP
54,976
32.6% share
20,497g
346 CS · 8.8/m
MR WORLDWlDE#daIe
Ashe · ADC
5 / 8 / 17
53.7% KP
28,372
16.8% share
17,163g
283 CS · 7.2/m
shine on#shay
Karma · Support
2 / 13 / 25
65.9% KP
13,317
7.9% share
11,990g
41 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
