Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 152 days ago
8 / 2 / 17
K / D / A
69.4%
Kill participation
881.8
Damage / min
10,024g
394.9 gold / min
93
31 placed · 8 cleared
21
0.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjoão10#j10
Xin Zhao · Top
1 / 10 / 2
8.3% KP
14,341
12.3% share
9,128g
175 CS · 6.9/m
robertinho#1337
Talon · Jungle
12 / 1 / 11
63.9% KP
31,930
27.4% share
15,523g
232 CS · 9.1/m
as if I couldFly#clean
Zeri · Mid
9 / 4 / 7
44.4% KP
27,714
23.8% share
13,562g
253 CS · 10/m
Coulrophobía#5314
Vladimir · ADC
6 / 2 / 11
47.2% KP
20,257
17.4% share
12,640g
193 CS · 7.6/m
GOOD GAME GG XD#0404
Camille · Support
8 / 2 / 17
69.4% KP
22,383
19.2% share
10,024g
21 CS · 0.8/m
Red side
DefeatTarzan Sergipano#br1
Renekton · Top
6 / 7 / 2
42.1% KP
27,021
26.6% share
10,725g
217 CS · 8.5/m
she is the one#kau
Vi · Jungle
3 / 6 / 8
57.9% KP
14,993
14.8% share
10,687g
157 CS · 6.2/m
hi im ignesz#br1
Ziggs · Mid
3 / 7 / 7
52.6% KP
20,683
20.4% share
11,078g
246 CS · 9.7/m
pex21#1234
Vayne · ADC
7 / 11 / 1
42.1% KP
30,418
29.9% share
12,213g
155 CS · 6.1/m
Legas#baka
Yuumi · Support
0 / 5 / 6
31.6% KP
8,515
8.4% share
6,330g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
