Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 150 days ago
14 / 8 / 7
K / D / A
60%
Kill participation
1,162.6
Damage / min
13,951g
462.5 gold / min
23
10 placed · 3 cleared
202
6.7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryrhyyzin#br1
Yone · Top
5 / 4 / 9
40% KP
34,295
24.3% share
12,958g
242 CS · 8/m
hcaen#eriaf
Hecarim · Jungle
7 / 6 / 9
45.7% KP
21,274
15.1% share
13,770g
220 CS · 7.3/m
GOOD GAME GG XD#0404
Syndra · Mid
14 / 8 / 7
60% KP
35,071
24.9% share
13,951g
202 CS · 6.7/m
raven#BR10
Ezreal · ADC
8 / 1 / 9
48.6% KP
37,771
26.8% share
16,521g
263 CS · 8.7/m
Bica na Canela#bica
Maokai · Support
1 / 5 / 13
40% KP
12,704
9% share
8,496g
36 CS · 1.2/m
Red side
Defeat01 04#ack
Malphite · Top
2 / 6 / 2
16.7% KP
17,547
14.5% share
10,038g
203 CS · 6.7/m
Curse#REDx
Nasus · Jungle
5 / 5 / 7
50% KP
26,243
21.6% share
12,451g
174 CS · 5.8/m
its okay#true
Sylas · Mid
8 / 8 / 4
50% KP
27,676
22.8% share
12,937g
208 CS · 6.9/m
GUTÃOZERA#0587
Jhin · ADC
6 / 8 / 4
41.7% KP
21,900
18.1% share
13,453g
205 CS · 6.8/m
ewaske#BR11
Zoe · Support
3 / 8 / 11
58.3% KP
27,849
23% share
9,484g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
