Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 149 days ago
6 / 5 / 5
K / D / A
45.8%
Kill participation
767
Damage / min
10,918g
411.2 gold / min
19
9 placed · 4 cleared
204
7.7 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMartial Peek#Kai
Yorick · Top
4 / 2 / 3
29.2% KP
18,898
21.2% share
12,012g
221 CS · 8.3/m
Rei Do Retorno#AURA
Garen · Jungle
5 / 3 / 4
37.5% KP
14,390
16.1% share
12,424g
226 CS · 8.5/m
GOOD GAME GG XD#0404
Ryze · Mid
6 / 5 / 5
45.8% KP
20,363
22.8% share
10,918g
204 CS · 7.7/m
rosa#yusi
Kai'Sa · ADC
6 / 0 / 9
62.5% KP
27,427
30.7% share
16,996g
303 CS · 11.4/m
Lion#0018
Alistar · Support
3 / 5 / 16
79.2% KP
8,209
9.2% share
8,894g
21 CS · 0.8/m
Red side
Defeatnaul#001
Riven · Top
5 / 2 / 0
33.3% KP
14,340
21.3% share
11,837g
234 CS · 8.8/m
azizam2#beast
Lee Sin · Jungle
5 / 6 / 7
80% KP
16,275
24.2% share
10,885g
182 CS · 6.9/m
blackyyy#xyz
Cassiopeia · Mid
5 / 7 / 3
53.3% KP
20,014
29.8% share
10,462g
228 CS · 8.6/m
lynkez#12345
Aurelion Sol · ADC
0 / 3 / 2
13.3% KP
10,675
15.9% share
9,072g
233 CS · 8.8/m
IDV Skyn#IDV
Rell · Support
0 / 6 / 6
40% KP
5,966
8.9% share
6,232g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
