Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Victory
Ranked Solo/Duo · 147 days ago
9 / 9 / 12
K / D / A
56.8%
Kill participation
1,040.9
Damage / min
17,901g
505 gold / min
28
10 placed · 4 cleared
282
8 CS / min
Objective control
0
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatweariness#br1
Vladimir · Top
3 / 8 / 5
20% KP
24,635
15.9% share
13,337g
263 CS · 7.4/m
gurincriveI#br1
Lee Sin · Jungle
10 / 7 / 14
60% KP
31,272
20.2% share
15,325g
207 CS · 5.8/m
Klein Moretti 小丑#Ryuu
Yone · Mid
8 / 7 / 9
42.5% KP
37,473
24.2% share
17,767g
346 CS · 9.8/m
christmas#369
Xerath · ADC
18 / 6 / 11
72.5% KP
47,800
30.9% share
20,798g
282 CS · 8/m
yusuke#sup
Leona · Support
1 / 9 / 22
57.5% KP
13,559
8.8% share
10,044g
38 CS · 1.1/m
Red side
VictorySoren#7909
Cassiopeia · Top
2 / 6 / 8
27% KP
20,533
14.5% share
13,733g
300 CS · 8.5/m
Taka#ZZNHO
Wukong · Jungle
11 / 7 / 14
67.6% KP
34,453
24.3% share
18,197g
213 CS · 6/m
GOOD GAME GG XD#0404
Fizz · Mid
9 / 9 / 12
56.8% KP
36,901
26% share
17,901g
282 CS · 8/m
nicolle#1989
Samira · ADC
13 / 13 / 6
51.4% KP
39,378
27.8% share
19,396g
293 CS · 8.3/m
Tral#death
Rakan · Support
2 / 5 / 27
78.4% KP
10,628
7.5% share
12,520g
56 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
