Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 146 days ago
2 / 6 / 2
K / D / A
22.2%
Kill participation
645
Damage / min
7,244g
332 gold / min
16
8 placed · 0 cleared
142
6.5 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCOUTINHO#PVH
Cassiopeia · Top
6 / 5 / 3
25% KP
18,381
20.5% share
9,270g
179 CS · 8.2/m
LEV Booki#DBECT
Nasus · Jungle
7 / 2 / 10
47.2% KP
16,254
18.2% share
10,389g
140 CS · 6.4/m
Espargues#br1
Akali · Mid
10 / 4 / 7
47.2% KP
21,625
24.2% share
10,959g
158 CS · 7.2/m
dont be afraid#prime
Samira · ADC
9 / 5 / 4
36.1% KP
21,860
24.4% share
11,107g
169 CS · 7.7/m
zep ta bravo#BR1
Zilean · Support
4 / 3 / 18
61.1% KP
11,357
12.7% share
8,542g
41 CS · 1.9/m
Red side
Defeatlynkez#12345
Vladimir · Top
1 / 5 / 2
16.7% KP
10,437
13.2% share
8,171g
197 CS · 9/m
Miragem#KR3
Ambessa · Jungle
3 / 4 / 4
38.9% KP
14,249
18% share
8,968g
172 CS · 7.9/m
GOOD GAME GG XD#0404
Anivia · Mid
2 / 6 / 2
22.2% KP
14,071
17.8% share
7,244g
142 CS · 6.5/m
listenrussnchill#Uzi
Seraphine · ADC
2 / 11 / 5
38.9% KP
14,765
18.7% share
8,400g
152 CS · 7/m
josué 1 9#buero
Twitch · Support
10 / 10 / 4
77.8% KP
25,433
32.2% share
9,941g
36 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
