Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 145 days ago
8 / 5 / 12
K / D / A
40%
Kill participation
1,177.8
Damage / min
13,810g
426.5 gold / min
32
17 placed · 2 cleared
225
6.9 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryroberth gabriel#sla
Yone · Top
7 / 7 / 5
24% KP
22,304
14.2% share
13,873g
238 CS · 7.3/m
robloxgirlfriend#lmnsm
Kha'Zix · Jungle
17 / 6 / 13
60% KP
43,496
27.7% share
18,549g
206 CS · 6.4/m
GOOD GAME GG XD#0404
Sylas · Mid
8 / 5 / 12
40% KP
38,140
24.3% share
13,810g
225 CS · 6.9/m
scuro#blox
Lucian · ADC
15 / 7 / 9
48% KP
45,330
28.9% share
18,642g
272 CS · 8.4/m
Carvalho#00000
Milio · Support
3 / 2 / 30
66% KP
7,559
4.8% share
11,545g
24 CS · 0.7/m
Red side
Defeathero kenzan#111
Gnar · Top
4 / 6 / 9
48.1% KP
27,636
23.4% share
14,275g
274 CS · 8.5/m
Miragem#KR3
Viego · Jungle
5 / 8 / 7
44.4% KP
18,758
15.9% share
12,970g
193 CS · 6/m
Duduhh#愛憎の影
Zed · Mid
8 / 15 / 3
40.7% KP
34,030
28.8% share
13,839g
184 CS · 5.7/m
Bica na Canela#bica
Veigar · ADC
4 / 9 / 10
51.9% KP
16,323
13.8% share
12,725g
179 CS · 5.5/m
Ayla#リンダ
Mel · Support
6 / 12 / 4
37% KP
21,589
18.2% share
11,029g
108 CS · 3.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
