Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 145 days ago
10 / 8 / 7
K / D / A
50%
Kill participation
1,066.9
Damage / min
15,078g
456.7 gold / min
30
10 placed · 4 cleared
267
8.1 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
13
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGOOD GAME GG XD#0404
Vayne · Top
10 / 8 / 7
50% KP
35,225
28.5% share
15,078g
267 CS · 8.1/m
ProjetinhoFeIIas#br1
Amumu · Jungle
8 / 4 / 12
58.8% KP
27,512
22.3% share
15,127g
229 CS · 6.9/m
pharsyde#ana
Qiyana · Mid
14 / 6 / 2
47.1% KP
36,214
29.3% share
15,867g
285 CS · 8.6/m
Flxrzinha#br1
Aurelion Sol · ADC
1 / 13 / 10
32.4% KP
16,885
13.7% share
12,191g
256 CS · 7.8/m
im comin#1337
Thresh · Support
1 / 7 / 15
47.1% KP
7,707
6.2% share
8,339g
31 CS · 0.9/m
Red side
VictoryNEADZ#898
Irelia · Top
2 / 10 / 3
13.2% KP
12,848
10.2% share
14,507g
266 CS · 8.1/m
303#black
Talon · Jungle
9 / 9 / 7
42.1% KP
27,698
22% share
15,079g
245 CS · 7.4/m
ItzMagras#MGR
Kassadin · Mid
13 / 2 / 6
50% KP
33,633
26.7% share
16,757g
263 CS · 8/m
PNG Caca#paiN
Ezreal · ADC
11 / 8 / 14
65.8% KP
37,984
30.2% share
17,791g
277 CS · 8.4/m
RMD Vitu12#Mimo
Anivia · Support
3 / 5 / 22
65.8% KP
13,658
10.9% share
11,382g
56 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
