Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 145 days ago
8 / 3 / 9
K / D / A
48.6%
Kill participation
1,180.2
Damage / min
13,971g
527.5 gold / min
35
15 placed · 0 cleared
258
9.7 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatProjetinhoFeIIas#br1
Kennen · Top
1 / 9 / 6
38.9% KP
11,124
16.5% share
8,339g
161 CS · 6.1/m
paiN Levi#zin
Nasus · Jungle
1 / 5 / 8
50% KP
9,894
14.6% share
9,183g
164 CS · 6.2/m
pharsyde#ana
Katarina · Mid
11 / 7 / 1
66.7% KP
21,003
31.1% share
12,669g
187 CS · 7.1/m
rosa#yusi
Lux · ADC
1 / 7 / 8
50% KP
20,435
30.2% share
11,557g
215 CS · 8.1/m
GORlLA#brbr
Thresh · Support
4 / 7 / 6
55.6% KP
5,158
7.6% share
7,974g
32 CS · 1.2/m
Red side
VictoryGOOD GAME GG XD#0404
Ryze · Top
8 / 3 / 9
48.6% KP
31,256
28% share
13,971g
258 CS · 9.7/m
COUTINHO#PVH
Brand · Jungle
4 / 3 / 17
60% KP
17,650
15.8% share
11,228g
179 CS · 6.8/m
O DEUS DA QUEUE#tmt
Quinn · Mid
18 / 1 / 5
65.7% KP
36,958
33.1% share
16,161g
231 CS · 8.7/m
sant#0803
Caitlyn · ADC
3 / 6 / 16
54.3% KP
20,462
18.3% share
13,522g
244 CS · 9.2/m
イェkィФкεЯ#xxxv7
Morgana · Support
2 / 6 / 20
62.9% KP
5,490
4.9% share
9,021g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
