Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 144 days ago
3 / 4 / 5
K / D / A
66.7%
Kill participation
717.5
Damage / min
8,415g
412.8 gold / min
11
5 placed · 1 cleared
189
9.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVERMELOL#ATSFA
Riven · Top
0 / 6 / 3
25% KP
4,298
9.5% share
6,484g
139 CS · 6.8/m
deliverance#CN1
Kha'Zix · Jungle
7 / 4 / 1
66.7% KP
11,597
25.7% share
9,927g
132 CS · 6.5/m
GOOD GAME GG XD#0404
Orianna · Mid
3 / 4 / 5
66.7% KP
14,625
32.4% share
8,415g
189 CS · 9.3/m
Frahlienah#br1
Aphelios · ADC
0 / 14 / 1
8.3% KP
5,390
11.9% share
4,644g
94 CS · 4.6/m
218 torresgui#pat
Vel'Koz · Support
2 / 5 / 1
25% KP
9,234
20.5% share
5,673g
55 CS · 2.7/m
Red side
VictoryEnga#PUNGA
Aurora · Top
9 / 3 / 5
42.4% KP
18,395
29.5% share
9,602g
161 CS · 7.9/m
zep ta bravo#BR1
Lee Sin · Jungle
6 / 2 / 4
30.3% KP
7,697
12.3% share
8,849g
153 CS · 7.5/m
阿蒙7#77777
Zoe · Mid
3 / 3 / 11
42.4% KP
13,127
21.1% share
7,833g
138 CS · 6.8/m
listenrussnchill#Uzi
Samira · ADC
15 / 2 / 3
54.5% KP
17,406
27.9% share
13,425g
206 CS · 10.1/m
jesse lingard#quiet
Thresh · Support
0 / 2 / 20
60.6% KP
5,735
9.2% share
6,350g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
