Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 144 days ago
16 / 4 / 7
K / D / A
67.6%
Kill participation
1,183.7
Damage / min
15,812g
568.4 gold / min
27
11 placed · 3 cleared
233
8.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathero kenzan#111
Akali · Top
6 / 5 / 3
37.5% KP
19,936
19.7% share
11,757g
222 CS · 8/m
Tutsz#1612
Jayce · Jungle
4 / 8 / 9
54.2% KP
26,220
25.9% share
13,188g
198 CS · 7.1/m
阿蒙7#77777
Zoe · Mid
2 / 6 / 5
29.2% KP
17,950
17.7% share
8,747g
182 CS · 6.5/m
EasyMonelSniper#12321
Kai'Sa · ADC
10 / 8 / 8
75% KP
27,660
27.3% share
15,210g
201 CS · 7.2/m
Hexie#0000
Thresh · Support
2 / 7 / 15
70.8% KP
9,581
9.5% share
8,888g
27 CS · 1/m
Red side
Victorycervo#ana
Anivia · Top
4 / 5 / 3
20.6% KP
18,334
18.7% share
11,093g
214 CS · 7.7/m
LuanziN#2500
Viego · Jungle
8 / 4 / 8
47.1% KP
16,446
16.8% share
13,473g
210 CS · 7.5/m
GOOD GAME GG XD#0404
Syndra · Mid
16 / 4 / 7
67.6% KP
32,927
33.6% share
15,812g
233 CS · 8.4/m
FlapBoB#Clown
Ashe · ADC
2 / 6 / 12
41.2% KP
18,464
18.8% share
13,017g
228 CS · 8.2/m
Jojos#8306
Tahm Kench · Support
4 / 5 / 18
64.7% KP
11,947
12.2% share
9,846g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
