Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 143 days ago
12 / 7 / 6
K / D / A
50%
Kill participation
1,304.5
Damage / min
19,392g
505 gold / min
39
16 placed · 4 cleared
342
8.9 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybipi#moes
Jayce · Top
4 / 8 / 21
71.4% KP
31,392
20.7% share
16,424g
301 CS · 7.8/m
Kacomu#br1
Kindred · Jungle
13 / 10 / 11
68.6% KP
40,280
26.5% share
19,604g
276 CS · 7.2/m
Tascalannye#br1
Ryze · Mid
8 / 9 / 6
40% KP
30,127
19.9% share
14,956g
257 CS · 6.7/m
7070#Anjou
Varus · ADC
8 / 6 / 15
65.7% KP
36,850
24.3% share
20,498g
339 CS · 8.8/m
Liritus#br1
Nami · Support
2 / 3 / 26
80% KP
13,088
8.6% share
12,092g
42 CS · 1.1/m
Red side
DefeatGOOD GAME GG XD#0404
Lucian · Top
12 / 7 / 6
50% KP
50,093
34% share
19,392g
342 CS · 8.9/m
Bardo#2960
Kha'Zix · Jungle
11 / 4 / 4
41.7% KP
22,877
15.5% share
16,332g
221 CS · 5.8/m
Akame#yass
Yasuo · Mid
6 / 8 / 9
41.7% KP
32,137
21.8% share
16,069g
306 CS · 8/m
listenrussnchill#Uzi
Draven · ADC
7 / 8 / 9
44.4% KP
38,365
26% share
21,538g
340 CS · 8.9/m
Abdias201#VASCO
Soraka · Support
0 / 8 / 20
55.6% KP
3,981
2.7% share
11,012g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
