Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Defeat
Ranked Solo/Duo · 142 days ago
5 / 5 / 8
K / D / A
56.5%
Kill participation
822.7
Damage / min
10,328g
375.6 gold / min
33
14 placed · 1 cleared
210
7.6 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTERMINA#zerok
Yasuo · Top
5 / 5 / 8
50% KP
23,882
20.3% share
14,269g
235 CS · 8.5/m
Sasha#sicçu
Graves · Jungle
13 / 4 / 6
73.1% KP
34,110
29% share
16,314g
233 CS · 8.5/m
guK#nbs
Xerath · Mid
3 / 2 / 9
46.2% KP
24,387
20.7% share
11,088g
220 CS · 8/m
rosa#yusi
Nautilus · ADC
2 / 8 / 12
53.8% KP
13,124
11.2% share
10,499g
167 CS · 6.1/m
Ulti xD#br1
Senna · Support
3 / 4 / 13
61.5% KP
22,028
18.7% share
9,559g
38 CS · 1.4/m
Red side
DefeatDuguitos#1shot
Pantheon · Top
5 / 5 / 5
43.5% KP
18,902
20.5% share
10,449g
215 CS · 7.8/m
Jugger#333
Skarner · Jungle
8 / 6 / 8
69.6% KP
21,894
23.7% share
13,407g
197 CS · 7.2/m
GOOD GAME GG XD#0404
Rumble · Mid
5 / 5 / 8
56.5% KP
22,624
24.5% share
10,328g
210 CS · 7.6/m
raven#BR10
Kai'Sa · ADC
5 / 4 / 5
43.5% KP
21,892
23.7% share
12,448g
244 CS · 8.9/m
0100110101110000#br1
Rell · Support
0 / 6 / 17
73.9% KP
6,920
7.5% share
6,994g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
