Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 140 days ago
16 / 5 / 12
K / D / A
66.7%
Kill participation
1,414.8
Damage / min
16,024g
571.9 gold / min
34
11 placed · 3 cleared
239
8.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFocinho#BR1
Ambessa · Top
5 / 8 / 6
42.3% KP
22,632
23.1% share
10,305g
187 CS · 6.7/m
h 하루#0001
Viego · Jungle
9 / 11 / 8
65.4% KP
26,342
26.9% share
13,191g
184 CS · 6.6/m
Andrey#nyiro
Lux · Mid
7 / 6 / 3
38.5% KP
23,246
23.8% share
12,762g
180 CS · 6.4/m
nasty#悪 党
Lucian · ADC
3 / 8 / 3
23.1% KP
18,047
18.4% share
10,447g
210 CS · 7.5/m
Gempler#br1
Nami · Support
2 / 9 / 8
38.5% KP
7,601
7.8% share
7,323g
18 CS · 0.6/m
Red side
VictoryDesmanteIado#br1
Kennen · Top
4 / 5 / 6
23.8% KP
12,509
11% share
10,715g
163 CS · 5.8/m
Peyz1#TTF
Brand · Jungle
6 / 8 / 10
38.1% KP
19,835
17.4% share
11,946g
191 CS · 6.8/m
GOOD GAME GG XD#0404
Cassiopeia · Mid
16 / 5 / 12
66.7% KP
39,639
34.8% share
16,024g
239 CS · 8.5/m
Nyddras#001
Ezreal · ADC
14 / 3 / 11
59.5% KP
33,693
29.6% share
17,372g
229 CS · 8.2/m
Santiago#BR8
Karma · Support
2 / 5 / 19
50% KP
8,262
7.3% share
9,278g
44 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
