Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 140 days ago
6 / 6 / 16
K / D / A
55%
Kill participation
892.2
Damage / min
14,272g
410.1 gold / min
40
19 placed · 4 cleared
277
8 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatanvurgesa#BR1
Zeri · Top
3 / 10 / 6
39.1% KP
27,475
20.9% share
12,200g
263 CS · 7.6/m
guga fighter#001
Lee Sin · Jungle
5 / 6 / 6
47.8% KP
15,422
11.7% share
14,440g
273 CS · 7.8/m
Espargues#br1
Viktor · Mid
4 / 7 / 9
56.5% KP
31,970
24.3% share
14,030g
275 CS · 7.9/m
Morttheus#BR1
Ezreal · ADC
8 / 6 / 6
60.9% KP
46,988
35.7% share
19,870g
322 CS · 9.3/m
shoyo#fifi
Pyke · Support
3 / 11 / 12
65.2% KP
9,644
7.3% share
10,108g
33 CS · 0.9/m
Red side
Victoryhero kenzan#111
Irelia · Top
12 / 5 / 8
50% KP
33,410
28.3% share
18,453g
324 CS · 9.3/m
tonel de bosta#bosta
Master Yi · Jungle
13 / 3 / 8
52.5% KP
28,919
24.5% share
18,934g
243 CS · 7/m
GOOD GAME GG XD#0404
Orianna · Mid
6 / 6 / 16
55% KP
31,049
26.3% share
14,272g
277 CS · 8/m
HotPie#0802
Cassiopeia · ADC
4 / 4 / 9
32.5% KP
16,030
13.6% share
14,043g
245 CS · 7/m
rosa#yusi
Rell · Support
5 / 5 / 22
67.5% KP
8,605
7.3% share
11,800g
43 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
