Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 139 days ago
5 / 7 / 7
K / D / A
42.9%
Kill participation
1,052.1
Damage / min
10,737g
409.8 gold / min
19
9 placed · 0 cleared
205
7.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat0verblade#BR1
Cassiopeia · Top
2 / 2 / 3
23.8% KP
7,645
12.6% share
8,810g
220 CS · 8.4/m
Thales#zzz
Qiyana · Jungle
2 / 9 / 4
28.6% KP
8,410
13.9% share
9,135g
148 CS · 5.6/m
mr balls#357
Fizz · Mid
13 / 6 / 1
66.7% KP
25,027
41.4% share
12,998g
202 CS · 7.7/m
Gael é o dêmonio#br1
Smolder · ADC
4 / 8 / 0
19% KP
14,248
23.6% share
9,858g
216 CS · 8.2/m
Khattolk#br2
Soraka · Support
0 / 3 / 12
57.1% KP
5,150
8.5% share
7,447g
27 CS · 1/m
Red side
Victory1 Teemóteo 2 12#XIU
Teemo · Top
1 / 6 / 4
17.9% KP
16,513
16.6% share
10,269g
204 CS · 7.8/m
thewarsor33#TH33
Ambessa · Jungle
15 / 2 / 6
75% KP
33,374
33.5% share
16,074g
248 CS · 9.5/m
GOOD GAME GG XD#0404
Syndra · Mid
5 / 7 / 7
42.9% KP
27,564
27.6% share
10,737g
205 CS · 7.8/m
Katsu#ZIGGS
Ziggs · ADC
3 / 1 / 6
32.1% KP
9,792
9.8% share
12,718g
231 CS · 8.8/m
Legado#Kaere
Azir · Support
4 / 5 / 5
32.1% KP
12,454
12.5% share
8,279g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
