Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 139 days ago
10 / 1 / 12
K / D / A
64.7%
Kill participation
892.3
Damage / min
14,762g
484 gold / min
29
15 placed · 3 cleared
275
9 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDuduhh#愛憎の影
Vayne · Top
12 / 8 / 1
59.1% KP
29,804
36.6% share
14,372g
209 CS · 6.9/m
tonel de bosta#bosta
Master Yi · Jungle
3 / 8 / 4
31.8% KP
13,601
16.7% share
13,010g
262 CS · 8.6/m
killavock#killa
Zed · Mid
2 / 4 / 1
13.6% KP
19,046
23.4% share
11,882g
221 CS · 7.2/m
Torcedor do Avai#6570
Jhin · ADC
4 / 7 / 4
36.4% KP
12,282
15.1% share
11,882g
202 CS · 6.6/m
Hyumie#Hyu
Rell · Support
1 / 7 / 7
36.4% KP
6,714
8.2% share
7,711g
25 CS · 0.8/m
Red side
Victorymaka albarn#kchxo
Naafiri · Top
6 / 14 / 7
38.2% KP
20,201
20.7% share
10,485g
144 CS · 4.7/m
Glacial Lata#350ML
Ambessa · Jungle
10 / 2 / 12
64.7% KP
24,528
25.1% share
16,021g
225 CS · 7.4/m
GOOD GAME GG XD#0404
Cassiopeia · Mid
10 / 1 / 12
64.7% KP
27,214
27.8% share
14,762g
275 CS · 9/m
саград прекрасны#хвэй
Hwei · ADC
5 / 2 / 15
58.8% KP
14,802
15.1% share
12,927g
225 CS · 7.4/m
UP2U#SUP
Sona · Support
3 / 3 / 23
76.5% KP
11,011
11.3% share
10,527g
44 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
