Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 137 days ago
2 / 7 / 26
K / D / A
66.7%
Kill participation
816.2
Damage / min
10,687g
355.8 gold / min
39
14 placed · 0 cleared
169
5.6 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat7REX Hakari#愛憎の影
Jax · Top
3 / 13 / 8
28.2% KP
19,137
15.2% share
11,427g
169 CS · 5.6/m
Eo Joao Poh#PNZ
Pantheon · Jungle
6 / 8 / 10
41% KP
18,226
14.5% share
11,737g
155 CS · 5.2/m
Louis Arneb#br1
Naafiri · Mid
7 / 7 / 2
23.1% KP
30,789
24.5% share
13,138g
222 CS · 7.4/m
azizam#best
Draven · ADC
17 / 8 / 8
64.1% KP
43,073
34.3% share
18,979g
239 CS · 8/m
konseki#knsk
Nautilus · Support
6 / 6 / 23
74.4% KP
14,377
11.4% share
11,347g
33 CS · 1.1/m
Red side
Victoryhero kenzan#111
Varus · Top
14 / 8 / 14
66.7% KP
32,690
28.4% share
14,965g
208 CS · 6.9/m
gracefully#oxla
Xin Zhao · Jungle
13 / 4 / 11
57.1% KP
24,985
21.7% share
16,090g
214 CS · 7.1/m
GOOD GAME GG XD#0404
Alistar · Mid
2 / 7 / 26
66.7% KP
24,512
21.3% share
10,687g
169 CS · 5.6/m
ABSOLUCAS#BR2
Corki · ADC
11 / 7 / 16
64.3% KP
25,133
21.8% share
16,171g
194 CS · 6.5/m
Safadson#BR2
Nami · Support
2 / 13 / 22
57.1% KP
7,744
6.7% share
9,129g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
