Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 136 days ago
4 / 7 / 4
K / D / A
57.1%
Kill participation
1,376.6
Damage / min
11,596g
429.7 gold / min
23
10 placed · 3 cleared
202
7.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycervo#ana
Anivia · Top
2 / 0 / 11
33.3% KP
17,746
16.4% share
12,182g
244 CS · 9/m
LEV Booki#DBECT
Aatrox · Jungle
12 / 1 / 12
61.5% KP
27,923
25.9% share
15,159g
229 CS · 8.5/m
The Provocateur#ADÉLA
Akali · Mid
4 / 8 / 1
12.8% KP
12,860
11.9% share
9,932g
197 CS · 7.3/m
Shidayy#1721
Ezreal · ADC
10 / 3 / 11
53.8% KP
32,008
29.6% share
14,700g
203 CS · 7.5/m
uzent#fifi
Poppy · Support
11 / 2 / 17
71.8% KP
17,428
16.1% share
11,272g
22 CS · 0.8/m
Red side
Defeatcourtesy#1103
Yasuo · Top
3 / 7 / 0
21.4% KP
11,093
11.6% share
11,404g
268 CS · 9.9/m
pragma#prag
Graves · Jungle
3 / 8 / 6
64.3% KP
18,837
19.8% share
9,710g
166 CS · 6.2/m
GOOD GAME GG XD#0404
Cassiopeia · Mid
4 / 7 / 4
57.1% KP
37,144
39% share
11,596g
202 CS · 7.5/m
tutu#delas
Samira · ADC
1 / 8 / 2
21.4% KP
13,665
14.3% share
9,756g
197 CS · 7.3/m
stendhal#zzz1
Camille · Support
3 / 10 / 3
42.9% KP
14,603
15.3% share
8,096g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
