Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 133 days ago
13 / 4 / 7
K / D / A
58.8%
Kill participation
1,257.1
Damage / min
13,323g
564.5 gold / min
12
7 placed · 3 cleared
189
8 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTOPKING#1009
Jayce · Top
1 / 9 / 4
23.8% KP
13,856
20.1% share
8,134g
184 CS · 7.8/m
papercut#xxxxx
Talon · Jungle
9 / 5 / 7
76.2% KP
16,466
23.9% share
11,583g
180 CS · 7.6/m
christmas#369
Fizz · Mid
10 / 5 / 1
52.4% KP
18,613
27% share
10,902g
167 CS · 7.1/m
Cafajeste chucro#louco
Ashe · ADC
0 / 7 / 10
47.6% KP
11,727
17% share
8,453g
171 CS · 7.2/m
Heavenly#Sthe
Nautilus · Support
1 / 8 / 9
47.6% KP
8,203
11.9% share
6,068g
22 CS · 0.9/m
Red side
VictorySon Kane Barbosa#spurs
Yasuo · Top
9 / 5 / 8
50% KP
22,813
26.5% share
12,134g
212 CS · 9/m
Samkz#kz01
Qiyana · Jungle
6 / 6 / 8
41.2% KP
12,661
14.7% share
12,309g
183 CS · 7.8/m
GOOD GAME GG XD#0404
Sylas · Mid
13 / 4 / 7
58.8% KP
29,668
34.5% share
13,323g
189 CS · 8/m
falling cold#55555
Jhin · ADC
6 / 1 / 10
47.1% KP
14,574
16.9% share
11,610g
200 CS · 8.5/m
Zeyus#fun
Alistar · Support
0 / 5 / 17
50% KP
6,270
7.3% share
6,965g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
