Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 132 days ago
2 / 5 / 3
K / D / A
38.5%
Kill participation
523.7
Damage / min
9,124g
345.2 gold / min
31
11 placed · 2 cleared
192
7.3 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStardust#BRAA
Ambessa · Top
6 / 4 / 1
30.4% KP
26,004
27.9% share
12,277g
219 CS · 8.3/m
GUXIX GANKK#123
Vi · Jungle
1 / 5 / 11
52.2% KP
12,638
13.5% share
11,122g
221 CS · 8.4/m
petal#ahri
Ahri · Mid
8 / 1 / 13
91.3% KP
25,841
27.7% share
12,893g
205 CS · 7.8/m
Morttheus#BR1
Lucian · ADC
7 / 2 / 4
47.8% KP
22,479
24.1% share
15,442g
273 CS · 10.3/m
chelsia#sweet
Sona · Support
1 / 1 / 17
78.3% KP
6,343
6.8% share
8,135g
25 CS · 0.9/m
Red side
DefeatDaggerkill#Nasus
Nasus · Top
2 / 5 / 5
53.8% KP
18,265
28.9% share
8,632g
169 CS · 6.4/m
noobgamer2000#000
Qiyana · Jungle
7 / 4 / 4
84.6% KP
14,730
23.3% share
10,533g
158 CS · 6/m
GOOD GAME GG XD#0404
Alistar · Mid
2 / 5 / 3
38.5% KP
13,843
21.9% share
9,124g
192 CS · 7.3/m
Offensiv#br1
Vayne · ADC
2 / 5 / 3
38.5% KP
12,160
19.3% share
10,108g
200 CS · 7.6/m
uzent#fifi
Rakan · Support
0 / 4 / 7
53.8% KP
4,146
6.6% share
6,352g
40 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
