Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 130 days ago
15 / 4 / 7
K / D / A
53.7%
Kill participation
1,315.5
Damage / min
14,720g
562.9 gold / min
22
11 placed · 1 cleared
195
7.5 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
0
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBlackzera#CBLOL
Jax · Top
9 / 9 / 8
51.5% KP
19,698
21.3% share
10,470g
111 CS · 4.2/m
SuperCleber#Super
Jarvan IV · Jungle
9 / 8 / 9
54.5% KP
15,864
17.2% share
12,330g
192 CS · 7.3/m
flying fish#peixe
Akshan · Mid
8 / 6 / 9
51.5% KP
23,509
25.5% share
11,193g
175 CS · 6.7/m
kaiks#ids
Seraphine · ADC
7 / 10 / 12
57.6% KP
23,095
25% share
10,468g
140 CS · 5.4/m
houndin#yas
Shen · Support
0 / 10 / 21
63.6% KP
10,125
11% share
7,877g
35 CS · 1.3/m
Red side
VictoryGOOD GAME GG XD#0404
Akali · Top
15 / 4 / 7
53.7% KP
34,401
28.5% share
14,720g
195 CS · 7.5/m
misc final boss#aura
Master Yi · Jungle
9 / 9 / 10
46.3% KP
19,663
16.3% share
14,082g
177 CS · 6.8/m
cristal#relly
Syndra · Mid
7 / 5 / 11
43.9% KP
34,106
28.2% share
12,285g
211 CS · 8.1/m
synthwave#GUI초비
Nilah · ADC
7 / 8 / 11
43.9% KP
15,028
12.4% share
14,996g
204 CS · 7.8/m
stendhal#zzz1
Camille · Support
3 / 8 / 21
58.5% KP
17,624
14.6% share
9,200g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
