Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 129 days ago
12 / 4 / 6
K / D / A
51.4%
Kill participation
1,133.8
Damage / min
11,705g
506.3 gold / min
22
8 placed · 4 cleared
177
7.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnunu comilao#P0RR4
Rengar · Top
1 / 8 / 5
31.6% KP
12,527
14.3% share
8,391g
161 CS · 7/m
spyderrulezz#BR30
Karthus · Jungle
6 / 8 / 0
31.6% KP
28,924
33.1% share
9,657g
180 CS · 7.8/m
JG5193442342#Artt
Zed · Mid
5 / 5 / 1
31.6% KP
19,518
22.4% share
10,428g
159 CS · 6.9/m
Lemuel#1707
Ezreal · ADC
4 / 7 / 7
57.9% KP
19,032
21.8% share
9,467g
163 CS · 7.1/m
konseki#knsk
Leona · Support
3 / 7 / 8
57.9% KP
7,320
8.4% share
7,091g
29 CS · 1.3/m
Red side
VictoryStardust#BRAA
Illaoi · Top
7 / 3 / 3
28.6% KP
23,796
25.6% share
13,671g
234 CS · 10.1/m
SuperCleber#Super
Jarvan IV · Jungle
10 / 1 / 11
60% KP
17,263
18.6% share
12,410g
177 CS · 7.7/m
GOOD GAME GG XD#0404
Akali · Mid
12 / 4 / 6
51.4% KP
26,209
28.2% share
11,705g
177 CS · 7.7/m
SSeinas#br1
Cassiopeia · ADC
4 / 7 / 11
42.9% KP
15,839
17% share
10,279g
165 CS · 7.1/m
houndin#yas
Nautilus · Support
2 / 4 / 15
48.6% KP
9,954
10.7% share
7,919g
35 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
