Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 129 days ago
3 / 6 / 6
K / D / A
40.9%
Kill participation
713.1
Damage / min
10,908g
405 gold / min
23
11 placed · 1 cleared
210
7.8 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfaker mulher#doda
Aurora · Top
5 / 5 / 8
33.3% KP
27,593
21.8% share
9,856g
133 CS · 4.9/m
misa#juny
Bel'Veth · Jungle
11 / 2 / 8
48.7% KP
27,039
21.4% share
18,060g
267 CS · 9.9/m
Kamusari#悲惨さ
Yasuo · Mid
13 / 8 / 6
48.7% KP
36,265
28.7% share
14,098g
181 CS · 6.7/m
PIPl#BR122
Tahm Kench · ADC
7 / 3 / 5
30.8% KP
24,286
19.2% share
11,395g
134 CS · 5/m
Beeйie#BR1
Pyke · Support
3 / 5 / 12
38.5% KP
11,159
8.8% share
9,537g
26 CS · 1/m
Red side
DefeatGOOD GAME GG XD#0404
Vayne · Top
3 / 6 / 6
40.9% KP
19,207
19.5% share
10,908g
210 CS · 7.8/m
ghost town#welly
Kayn · Jungle
8 / 9 / 4
54.5% KP
19,158
19.5% share
11,791g
129 CS · 4.8/m
Duayer#2019
Azir · Mid
4 / 11 / 4
36.4% KP
21,296
21.6% share
10,124g
167 CS · 6.2/m
scuro#blox
Renekton · ADC
4 / 7 / 6
45.5% KP
21,728
22.1% share
11,683g
200 CS · 7.4/m
Shirayuki Himeji#Hime
Seraphine · Support
3 / 6 / 12
68.2% KP
17,060
17.3% share
8,630g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
