Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 125 days ago
11 / 4 / 14
K / D / A
65.8%
Kill participation
1,431.9
Damage / min
13,218g
497.9 gold / min
21
11 placed · 2 cleared
209
7.9 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryReneé Rapp#犬夜叉
Fiora · Top
7 / 5 / 6
34.2% KP
27,917
22.3% share
13,158g
222 CS · 8.4/m
TTV 1Nutria#TTV1
Lee Sin · Jungle
6 / 6 / 15
55.3% KP
18,003
14.4% share
11,585g
169 CS · 6.4/m
GOOD GAME GG XD#0404
Taliyah · Mid
11 / 4 / 14
65.8% KP
38,018
30.4% share
13,218g
209 CS · 7.9/m
Duduhh#愛憎の影
Senna · ADC
13 / 9 / 13
68.4% KP
33,231
26.6% share
14,450g
169 CS · 6.4/m
Blasfer#NATAL
Rell · Support
1 / 9 / 24
65.8% KP
7,964
6.4% share
8,690g
23 CS · 0.9/m
Red side
DefeatJOSEPHZEUSMODE#0001
Zaahen · Top
3 / 6 / 2
15.2% KP
13,773
12.6% share
8,820g
183 CS · 6.9/m
Nightmare#Tp1
Xin Zhao · Jungle
3 / 6 / 13
48.5% KP
20,768
18.9% share
9,550g
156 CS · 5.9/m
Miyahara#013
Zed · Mid
15 / 7 / 1
48.5% KP
30,777
28.1% share
15,172g
192 CS · 7.2/m
CHARLIEKIRK1337#NICE
Vel'Koz · ADC
11 / 8 / 10
63.6% KP
34,424
31.4% share
13,117g
167 CS · 6.3/m
Pansinho#BrLux
Nautilus · Support
1 / 11 / 16
51.5% KP
9,907
9% share
7,652g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
