Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 115 days ago
9 / 11 / 9
K / D / A
43.9%
Kill participation
1,280
Damage / min
14,876g
441.9 gold / min
23
11 placed · 0 cleared
233
6.9 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGuizorPET#PET
Sion · Top
3 / 10 / 5
21.6% KP
30,113
19.4% share
16,101g
305 CS · 9.1/m
Vinicete#vini7
Jarvan IV · Jungle
1 / 8 / 20
56.8% KP
20,164
13% share
12,438g
199 CS · 5.9/m
lolololololololo#valeu
Locke · Mid
15 / 4 / 6
56.8% KP
34,564
22.3% share
17,036g
257 CS · 7.6/m
HotPie#0802
Ashe · ADC
8 / 9 / 13
56.8% KP
33,388
21.5% share
14,111g
230 CS · 6.8/m
titanzeraaa#r10
Mel · Support
10 / 11 / 15
67.6% KP
36,974
23.8% share
14,235g
75 CS · 2.2/m
Red side
VictoryManolito#KICK
Aatrox · Top
6 / 5 / 4
24.4% KP
22,854
13.5% share
14,025g
259 CS · 7.7/m
Oikawa Tooru#LEV
Lee Sin · Jungle
15 / 2 / 7
53.7% KP
35,831
21.1% share
17,331g
257 CS · 7.6/m
GOOD GAME GG XD#0404
Cassiopeia · Mid
9 / 11 / 9
43.9% KP
43,095
25.4% share
14,876g
233 CS · 6.9/m
Infinity1#BR2
Kog'Maw · ADC
7 / 10 / 13
48.8% KP
47,128
27.8% share
18,095g
294 CS · 8.7/m
shin hati#333
Seraphine · Support
4 / 9 / 22
63.4% KP
20,697
12.2% share
11,506g
52 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
