Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 114 days ago
19 / 8 / 8
K / D / A
69.2%
Kill participation
1,649.9
Damage / min
19,267g
655 gold / min
26
9 placed · 7 cleared
306
10.4 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Varus · Top
3 / 4 / 4
19.4% KP
18,770
17.3% share
11,297g
229 CS · 7.8/m
Belizário#BR0
Rek'Sai · Jungle
7 / 8 / 8
41.7% KP
14,056
13% share
12,371g
188 CS · 6.4/m
KoearN#br7
Jayce · Mid
5 / 9 / 10
41.7% KP
23,809
22% share
11,040g
189 CS · 6.4/m
Gallas#dsg
Kai'Sa · ADC
13 / 8 / 7
55.6% KP
31,515
29.1% share
18,379g
263 CS · 8.9/m
klyer#zzz
Sylas · Support
8 / 10 / 10
50% KP
20,259
18.7% share
10,451g
34 CS · 1.2/m
Red side
Victoryluanbpt#BR2
Irelia · Top
3 / 5 / 11
35.9% KP
11,095
10.1% share
11,149g
216 CS · 7.3/m
joyboy#zxcvb
Ekko · Jungle
6 / 8 / 15
53.8% KP
19,333
17.5% share
12,975g
171 CS · 5.8/m
GOOD GAME GG XD#0404
Lucian · Mid
19 / 8 / 8
69.2% KP
48,536
44% share
19,267g
306 CS · 10.4/m
deliverance#CN1
Vayne · ADC
8 / 12 / 2
25.6% KP
16,056
14.6% share
15,765g
209 CS · 7.1/m
Valey#Lux
Sona · Support
3 / 3 / 29
82.1% KP
15,210
13.8% share
11,037g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
