Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 114 days ago
3 / 8 / 2
K / D / A
33.3%
Kill participation
884.3
Damage / min
7,745g
366.2 gold / min
13
8 placed · 0 cleared
159
7.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWinds of death#HOLYJ
Jax · Top
4 / 6 / 2
40% KP
10,563
17% share
7,460g
137 CS · 6.5/m
hdmi#bdr29
Hecarim · Jungle
4 / 8 / 2
40% KP
19,056
30.6% share
8,340g
151 CS · 7.1/m
GOOD GAME GG XD#0404
Ryze · Mid
3 / 8 / 2
33.3% KP
18,704
30.1% share
7,745g
159 CS · 7.5/m
OH BAILAO BAILAO#07 02
Twitch · ADC
4 / 3 / 2
40% KP
8,010
12.9% share
7,832g
139 CS · 6.6/m
Nunca1#BR2
Zilean · Support
0 / 8 / 8
53.3% KP
5,877
9.4% share
5,617g
28 CS · 1.3/m
Red side
VictoryMaho#Tskk
Yasuo · Top
3 / 6 / 1
12.1% KP
11,424
13.6% share
7,763g
140 CS · 6.6/m
Ricardo#058
Lillia · Jungle
10 / 1 / 11
63.6% KP
25,014
29.8% share
12,496g
207 CS · 9.8/m
jao talon#china
Talon · Mid
8 / 3 / 4
36.4% KP
16,673
19.9% share
10,092g
188 CS · 8.9/m
deliverance#CN1
Vayne · ADC
8 / 2 / 3
33.3% KP
16,641
19.8% share
11,607g
199 CS · 9.4/m
Flyrenn#BR1
Hwei · Support
4 / 3 / 13
51.5% KP
14,126
16.8% share
7,104g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
