Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 110 days ago
16 / 9 / 5
K / D / A
60%
Kill participation
1,519
Damage / min
16,348g
511.9 gold / min
23
8 placed · 2 cleared
216
6.8 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryalgumnome#6670
Gnar · Top
9 / 6 / 7
35.6% KP
23,223
17.4% share
13,470g
169 CS · 5.3/m
Aegis#ijji
Qiyana · Jungle
10 / 5 / 21
68.9% KP
34,382
25.8% share
19,238g
269 CS · 8.4/m
JOHN WICK 5#sntos
Katarina · Mid
18 / 11 / 10
62.2% KP
40,948
30.7% share
16,225g
166 CS · 5.2/m
petal#ahri
Seraphine · ADC
6 / 4 / 18
53.3% KP
19,342
14.5% share
15,296g
238 CS · 7.5/m
srf#srf
Bard · Support
2 / 9 / 31
73.3% KP
15,501
11.6% share
11,545g
27 CS · 0.8/m
Red side
DefeatHyyrn Cdex#BR1
Gangplank · Top
6 / 8 / 7
37.1% KP
22,683
18.1% share
13,061g
211 CS · 6.6/m
Nightmare#Tp1
Bel'Veth · Jungle
9 / 6 / 7
45.7% KP
22,252
17.7% share
16,344g
253 CS · 7.9/m
GOOD GAME GG XD#0404
Akali · Mid
16 / 9 / 5
60% KP
48,507
38.6% share
16,348g
216 CS · 6.8/m
AngraLOL#br1
Brand · ADC
2 / 9 / 6
22.9% KP
19,144
15.2% share
10,678g
202 CS · 6.3/m
qzwq#sleep
Pyke · Support
2 / 13 / 13
42.9% KP
13,037
10.4% share
9,674g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
