Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 110 days ago
6 / 6 / 9
K / D / A
32.6%
Kill participation
813.7
Damage / min
11,166g
448.4 gold / min
20
10 placed · 0 cleared
184
7.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathan ni#01njz
Locke · Top
8 / 11 / 2
37% KP
18,596
21.6% share
10,657g
145 CS · 5.8/m
synthwave#GUI초비
Kayn · Jungle
5 / 10 / 4
33.3% KP
13,871
16.1% share
9,860g
146 CS · 5.9/m
Mandarina#fill
Tristana · Mid
5 / 7 / 7
44.4% KP
17,229
20% share
11,235g
198 CS · 8/m
titanzeraaa#r10
Senna · ADC
3 / 10 / 14
63% KP
17,618
20.5% share
10,021g
152 CS · 6.1/m
别放弃#copy
Sona · Support
6 / 8 / 16
81.5% KP
18,806
21.8% share
9,963g
41 CS · 1.6/m
Red side
VictoryKaumaco#OdD
Dr. Mundo · Top
9 / 2 / 7
34.8% KP
23,587
19.8% share
13,060g
200 CS · 8/m
Hy0g4#LIBID
Qiyana · Jungle
14 / 3 / 8
47.8% KP
28,660
24.1% share
13,897g
181 CS · 7.3/m
GOOD GAME GG XD#0404
Galio · Mid
6 / 6 / 9
32.6% KP
20,261
17% share
11,166g
184 CS · 7.4/m
Quinn#zinha
Seraphine · ADC
7 / 6 / 19
56.5% KP
28,587
24% share
14,566g
185 CS · 7.4/m
SHF Eraj#Adc
Pantheon · Support
10 / 10 / 8
39.1% KP
17,819
15% share
10,265g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
