Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 109 days ago
10 / 5 / 13
K / D / A
50%
Kill participation
1,375.8
Damage / min
13,173g
514.2 gold / min
20
9 placed · 2 cleared
181
7.1 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylolololololololo#valeu
Locke · Top
12 / 5 / 4
34.8% KP
22,940
17.1% share
13,895g
217 CS · 8.5/m
ZIKINHA O SABÃO#SABÃO
Wukong · Jungle
5 / 9 / 19
52.2% KP
17,938
13.3% share
11,055g
140 CS · 5.5/m
GOOD GAME GG XD#0404
Jayce · Mid
10 / 5 / 13
50% KP
35,243
26.2% share
13,173g
181 CS · 7.1/m
BRLX0#KR01
Xayah · ADC
11 / 4 / 14
54.3% KP
28,498
21.2% share
17,419g
245 CS · 9.6/m
till i collapse#0123
Karthus · Support
8 / 10 / 21
63% KP
29,914
22.2% share
10,760g
40 CS · 1.6/m
Red side
Defeatkim#kira
Sylas · Top
2 / 9 / 5
21.2% KP
16,200
21.5% share
7,909g
144 CS · 5.6/m
gurincriveI#br1
Lee Sin · Jungle
14 / 7 / 10
72.7% KP
23,203
30.8% share
14,777g
135 CS · 5.3/m
Techy#777
Kassadin · Mid
9 / 8 / 4
39.4% KP
14,049
18.7% share
12,205g
190 CS · 7.4/m
Miragem#KR3
Yasuo · ADC
6 / 10 / 5
33.3% KP
9,028
12% share
10,410g
176 CS · 6.9/m
Vinicete#vini7
Nautilus · Support
2 / 12 / 18
60.6% KP
12,745
16.9% share
8,861g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
