Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 109 days ago
5 / 5 / 5
K / D / A
23.8%
Kill participation
843.8
Damage / min
10,483g
422.4 gold / min
15
8 placed · 3 cleared
193
7.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBilulu#1446
Sion · Top
4 / 2 / 10
33.3% KP
17,795
15.1% share
11,071g
214 CS · 8.6/m
Just ä Clown#TDAH
Shaco · Jungle
9 / 6 / 5
33.3% KP
14,205
12.1% share
13,211g
195 CS · 7.9/m
GOOD GAME GG XD#0404
Viktor · Mid
5 / 5 / 5
23.8% KP
20,940
17.8% share
10,483g
193 CS · 7.8/m
chill guy#lgo
Sivir · ADC
15 / 4 / 11
61.9% KP
41,934
35.6% share
17,749g
233 CS · 9.4/m
Kohls#peace
Xerath · Support
9 / 8 / 11
47.6% KP
22,791
19.4% share
10,879g
54 CS · 2.2/m
Red side
DefeatLOUD Sinatra#omw
Lee Sin · Top
3 / 12 / 1
16% KP
17,842
21.1% share
9,231g
174 CS · 7/m
ZIKINHA O SABÃO#SABÃO
Elise · Jungle
9 / 7 / 4
52% KP
21,487
25.4% share
11,467g
133 CS · 5.4/m
Klein Moretti 小丑#Ryuu
LeBlanc · Mid
7 / 7 / 2
36% KP
23,471
27.8% share
10,777g
197 CS · 7.9/m
Purple#BR5
Vayne · ADC
4 / 6 / 3
28% KP
13,340
15.8% share
11,176g
211 CS · 8.5/m
titanzeraaa#r10
Thresh · Support
2 / 10 / 11
52% KP
8,407
9.9% share
7,482g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
