Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 109 days ago
10 / 7 / 9
K / D / A
38.8%
Kill participation
1,167.7
Damage / min
12,672g
438.7 gold / min
5
6 placed · 0 cleared
210
7.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
12
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPing#sitio
Kayle · Top
4 / 9 / 5
34.6% KP
24,972
22.8% share
12,470g
254 CS · 8.8/m
Nightmare#Tp1
Wukong · Jungle
4 / 7 / 6
38.5% KP
17,761
16.2% share
10,323g
153 CS · 5.3/m
romario 1994#prime
Locke · Mid
14 / 8 / 4
69.2% KP
28,047
25.6% share
16,559g
135 CS · 4.7/m
moon sword#br1
Smolder · ADC
3 / 12 / 5
30.8% KP
21,016
19.2% share
10,497g
174 CS · 6/m
Quantum#BR2
Bard · Support
1 / 13 / 13
53.8% KP
17,738
16.2% share
8,209g
15 CS · 0.5/m
Red side
VictoryGragolandia#MILK
Gragas · Top
12 / 8 / 10
44.9% KP
45,616
29.2% share
14,668g
208 CS · 7.2/m
till i collapse#0123
Kha'Zix · Jungle
15 / 5 / 5
40.8% KP
28,019
17.9% share
14,777g
210 CS · 7.3/m
GOOD GAME GG XD#0404
Cassiopeia · Mid
10 / 7 / 9
38.8% KP
33,727
21.6% share
12,672g
210 CS · 7.3/m
Celo#br2
Varus · ADC
9 / 4 / 13
44.9% KP
37,806
24.2% share
15,631g
228 CS · 7.9/m
atilemrac#luv
Alistar · Support
3 / 2 / 28
63.3% KP
11,317
7.2% share
10,357g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
