Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 109 days ago
13 / 7 / 20
K / D / A
55.9%
Kill participation
1,190
Damage / min
15,058g
471.5 gold / min
125
52 placed · 10 cleared
43
1.3 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
5
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryInfant#0 ego
Ambessa · Top
3 / 4 / 9
20.3% KP
23,647
12.8% share
11,921g
217 CS · 6.8/m
cherry waves#diaze
Gwen · Jungle
15 / 5 / 8
39% KP
37,482
20.2% share
19,402g
249 CS · 7.8/m
COUTINHO#PVH
Annie · Mid
11 / 6 / 15
44.1% KP
34,428
18.6% share
14,748g
203 CS · 6.4/m
Brance#Branc
Ezreal · ADC
17 / 15 / 14
52.5% KP
51,722
27.9% share
20,202g
246 CS · 7.7/m
GOOD GAME GG XD#0404
Camille · Support
13 / 7 / 20
55.9% KP
38,002
20.5% share
15,058g
43 CS · 1.3/m
Red side
DefeatMaho#Tskk
Yasuo · Top
2 / 6 / 3
13.5% KP
25,769
16% share
14,746g
332 CS · 10.4/m
Baby Levi#tutu
Dr. Mundo · Jungle
6 / 7 / 8
37.8% KP
27,095
16.8% share
14,234g
229 CS · 7.2/m
Nukenin#n k
Jayce · Mid
9 / 11 / 5
37.8% KP
36,482
22.7% share
15,212g
252 CS · 7.9/m
Flomflom#Bia
Karthus · ADC
13 / 18 / 7
54.1% KP
46,740
29% share
15,758g
200 CS · 6.3/m
Ankeris#cria
Pantheon · Support
7 / 17 / 10
45.9% KP
24,976
15.5% share
11,922g
46 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
