Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 106 days ago
8 / 9 / 5
K / D / A
39.4%
Kill participation
1,158.6
Damage / min
17,150g
494.2 gold / min
26
9 placed · 4 cleared
312
9 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybeware#虚無月
Nasus · Top
6 / 4 / 10
36.4% KP
27,207
15.5% share
16,331g
272 CS · 7.8/m
devils den#hugo
Karthus · Jungle
15 / 10 / 17
72.7% KP
57,525
32.8% share
19,798g
321 CS · 9.3/m
Techy#777
Kassadin · Mid
14 / 3 / 7
47.7% KP
38,452
21.9% share
20,360g
291 CS · 8.4/m
Homura#hlwn
Ezreal · ADC
7 / 7 / 16
52.3% KP
33,080
18.9% share
16,140g
245 CS · 7.1/m
mac demarco#409
Bard · Support
2 / 9 / 28
68.2% KP
19,205
10.9% share
11,445g
23 CS · 0.7/m
Red side
DefeatThurpoppy#Poppy
Poppy · Top
1 / 8 / 6
21.2% KP
26,033
16% share
10,595g
225 CS · 6.5/m
p1stol#god
Gragas · Jungle
11 / 7 / 9
60.6% KP
31,526
19.4% share
15,283g
212 CS · 6.1/m
GOOD GAME GG XD#0404
Yasuo · Mid
8 / 9 / 5
39.4% KP
40,205
24.7% share
17,150g
312 CS · 9/m
anvurgesa#BR1
Yunara · ADC
11 / 9 / 7
54.5% KP
51,967
31.9% share
19,329g
302 CS · 8.7/m
Back To Black#Amy W
Thresh · Support
2 / 11 / 19
63.6% KP
13,149
8.1% share
10,504g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
