Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 105 days ago
11 / 9 / 13
K / D / A
54.5%
Kill participation
1,015.1
Damage / min
16,276g
450.4 gold / min
48
21 placed · 6 cleared
258
7.1 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatManolito#KICK
K'Sante · Top
8 / 4 / 11
43.2% KP
31,227
21.5% share
15,331g
262 CS · 7.3/m
Shockblade#ランク1
Jarvan IV · Jungle
10 / 8 / 10
45.5% KP
38,346
26.4% share
17,046g
277 CS · 7.7/m
GOOD GAME GG XD#0404
Syndra · Mid
11 / 9 / 13
54.5% KP
36,678
25.2% share
16,276g
258 CS · 7.1/m
falling cold#55555
Mel · ADC
9 / 16 / 5
31.8% KP
25,145
17.3% share
14,869g
237 CS · 6.6/m
Lepisas#br1
Pyke · Support
6 / 8 / 13
43.2% KP
13,963
9.6% share
11,410g
32 CS · 0.9/m
Red side
VictoryA Dangerous Lyfe#ADL1
Gangplank · Top
4 / 10 / 14
40% KP
35,397
21.3% share
14,275g
236 CS · 6.5/m
guiven#vasco
Talon · Jungle
8 / 10 / 8
35.6% KP
21,634
13% share
15,175g
267 CS · 7.4/m
aloegarten#420
Zed · Mid
15 / 8 / 4
42.2% KP
38,302
23% share
19,426g
285 CS · 7.9/m
chill guy#lgo
Xerath · ADC
12 / 5 / 19
68.9% KP
48,048
28.9% share
21,406g
270 CS · 7.5/m
zay#feefa
Jax · Support
6 / 11 / 20
57.8% KP
22,944
13.8% share
12,653g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
