Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 105 days ago
16 / 7 / 9
K / D / A
54.3%
Kill participation
1,362
Damage / min
16,836g
608.2 gold / min
14
8 placed · 1 cleared
248
9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbeta32#ISA
Olaf · Top
7 / 8 / 2
30% KP
23,910
22.2% share
11,722g
233 CS · 8.4/m
devils den#hugo
Quinn · Jungle
4 / 13 / 8
40% KP
20,842
19.3% share
11,825g
156 CS · 5.6/m
Bilulu#1446
Viktor · Mid
9 / 9 / 7
53.3% KP
27,788
25.8% share
13,796g
225 CS · 8.1/m
ZERIK1NG#ANTpt
Zeri · ADC
3 / 10 / 5
26.7% KP
13,092
12.1% share
11,179g
222 CS · 8/m
Manel#BR2
Shen · Support
7 / 6 / 12
63.3% KP
22,188
20.6% share
10,550g
20 CS · 0.7/m
Red side
Victorysaori#seya7
Mordekaiser · Top
3 / 9 / 5
17.4% KP
16,235
12.3% share
10,812g
180 CS · 6.5/m
Vevé#br3
Hecarim · Jungle
13 / 5 / 7
43.5% KP
29,971
22.7% share
15,150g
251 CS · 9.1/m
GOOD GAME GG XD#0404
Syndra · Mid
16 / 7 / 9
54.3% KP
37,706
28.6% share
16,836g
248 CS · 9/m
Quinn#zinha
Seraphine · ADC
11 / 3 / 12
50% KP
28,291
21.5% share
14,594g
220 CS · 7.9/m
Velthan#Sup
Jarvan IV · Support
3 / 6 / 28
67.4% KP
19,568
14.9% share
11,107g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
