Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 102 days ago
4 / 4 / 16
K / D / A
46.5%
Kill participation
524
Damage / min
11,199g
358.2 gold / min
126
46 placed · 14 cleared
35
1.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMaho#Tskk
Yone · Top
4 / 13 / 3
31.8% KP
19,707
22.3% share
12,624g
278 CS · 8.9/m
PSICOLOGO ESPORT#FA1
Ivern · Jungle
4 / 5 / 12
72.7% KP
8,603
9.7% share
12,749g
168 CS · 5.4/m
diabolical reaps#tepes
Kassadin · Mid
6 / 8 / 7
59.1% KP
26,781
30.3% share
16,260g
239 CS · 7.6/m
chill guy#lgo
Vayne · ADC
6 / 10 / 7
59.1% KP
21,494
24.3% share
16,554g
270 CS · 8.6/m
abcdefghijklmonp#qrstu
Nautilus · Support
2 / 7 / 14
72.7% KP
11,741
13.3% share
9,005g
55 CS · 1.8/m
Red side
Victorytank melter#2410
Fiora · Top
8 / 8 / 4
27.9% KP
26,455
21.5% share
15,849g
259 CS · 8.3/m
Nightmare#Tp1
Vi · Jungle
3 / 5 / 13
37.2% KP
11,970
9.7% share
12,945g
215 CS · 6.9/m
like an angel#31905
Akshan · Mid
15 / 4 / 6
48.8% KP
37,467
30.5% share
17,662g
266 CS · 8.5/m
Valey#Lux
Lux · ADC
13 / 1 / 8
48.8% KP
30,674
24.9% share
16,480g
219 CS · 7/m
GOOD GAME GG XD#0404
Camille · Support
4 / 4 / 16
46.5% KP
16,384
13.3% share
11,199g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
