Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 102 days ago
7 / 5 / 10
K / D / A
37.8%
Kill participation
1,112
Damage / min
10,967g
424.3 gold / min
15
9 placed · 0 cleared
173
6.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTOPKING#1009
Ambessa · Top
4 / 6 / 3
26.9% KP
24,935
26.4% share
11,023g
219 CS · 8.5/m
LOUD Sinatra#omw
Lee Sin · Jungle
8 / 8 / 13
80.8% KP
18,277
19.4% share
12,173g
149 CS · 5.8/m
Whatgame#420
Ahri · Mid
4 / 6 / 7
42.3% KP
26,445
28% share
9,318g
151 CS · 5.8/m
liminal#frk
Aphelios · ADC
9 / 14 / 2
42.3% KP
22,096
23.4% share
13,539g
163 CS · 6.3/m
Gustralhado#chill
Zilean · Support
1 / 11 / 12
50% KP
2,605
2.8% share
7,070g
15 CS · 0.6/m
Red side
VictorySEISHIRO NAGI#0007
Jax · Top
8 / 5 / 7
33.3% KP
18,126
14% share
10,639g
131 CS · 5.1/m
do it for her#cisne
Qiyana · Jungle
9 / 6 / 12
46.7% KP
26,822
20.7% share
12,690g
187 CS · 7.2/m
GOOD GAME GG XD#0404
Sylas · Mid
7 / 5 / 10
37.8% KP
28,744
22.2% share
10,967g
173 CS · 6.7/m
love story#qer
Lux · ADC
20 / 4 / 8
62.2% KP
41,716
32.2% share
16,460g
195 CS · 7.5/m
Velthan#Sup
Bard · Support
1 / 6 / 30
68.9% KP
14,152
10.9% share
9,263g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
