Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 100 days ago
9 / 8 / 8
K / D / A
41.5%
Kill participation
719.6
Damage / min
13,552g
403.7 gold / min
24
14 placed · 3 cleared
246
7.3 CS / min
Objective control
1
Dragons
2
Baron
5
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbeta32#ISA
Skarner · Top
6 / 4 / 17
56.1% KP
29,027
23.9% share
13,839g
157 CS · 4.7/m
spyderrulezz#BR30
Master Yi · Jungle
10 / 8 / 10
48.8% KP
30,536
25.1% share
16,636g
225 CS · 6.7/m
GOOD GAME GG XD#0404
Ryze · Mid
9 / 8 / 8
41.5% KP
24,154
19.9% share
13,552g
246 CS · 7.3/m
SSeinas#br1
Cassiopeia · ADC
9 / 9 / 14
56.1% KP
26,331
21.7% share
15,977g
222 CS · 6.6/m
Mausi#Zed
Pyke · Support
7 / 10 / 10
41.5% KP
11,428
9.4% share
11,299g
25 CS · 0.7/m
Red side
Victoryquero injustica#feIca
Vayne · Top
2 / 9 / 6
20.5% KP
20,505
13.3% share
13,140g
250 CS · 7.4/m
sojourn#luv
Rengar · Jungle
13 / 5 / 9
56.4% KP
32,685
21.2% share
18,390g
298 CS · 8.9/m
jao talon#china
Talon · Mid
9 / 6 / 14
59% KP
30,560
19.8% share
14,242g
221 CS · 6.6/m
girlfromnowhere#66666
Syndra · ADC
12 / 8 / 16
71.8% KP
56,908
36.9% share
18,889g
263 CS · 7.8/m
barinho#hxh
Rell · Support
3 / 13 / 22
64.1% KP
13,485
8.7% share
10,655g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
