Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 99 days ago
8 / 6 / 4
K / D / A
44.4%
Kill participation
818.3
Damage / min
13,728g
430.1 gold / min
36
9 placed · 7 cleared
206
6.5 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryclickoeasy#astro
Vladimir · Top
4 / 6 / 5
25.7% KP
31,023
22.2% share
12,391g
255 CS · 8/m
RESILIÊNCIA#NOOB
Wukong · Jungle
15 / 5 / 12
77.1% KP
41,416
29.6% share
18,149g
257 CS · 8.1/m
blue locke#ego
Tristana · Mid
6 / 4 / 14
57.1% KP
41,457
29.7% share
15,496g
294 CS · 9.2/m
girlfromnowhere#66666
Seraphine · ADC
6 / 8 / 12
51.4% KP
15,848
11.3% share
13,532g
197 CS · 6.2/m
fer1#sup
Rell · Support
4 / 4 / 24
80% KP
10,018
7.2% share
11,133g
25 CS · 0.8/m
Red side
Defeatquero injustica#feIca
Yorick · Top
5 / 6 / 8
48.1% KP
36,257
30.7% share
14,860g
260 CS · 8.1/m
sojourn#luv
Rengar · Jungle
5 / 9 / 6
40.7% KP
19,463
16.5% share
13,328g
239 CS · 7.5/m
GOOD GAME GG XD#0404
Akali · Mid
8 / 6 / 4
44.4% KP
26,119
22.1% share
13,728g
206 CS · 6.5/m
Riiquee#1BR
Lux · ADC
2 / 7 / 12
51.9% KP
22,107
18.7% share
13,376g
216 CS · 6.8/m
stendhal#zzz1
Pyke · Support
7 / 7 / 6
48.1% KP
14,044
11.9% share
10,513g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
