Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 99 days ago
6 / 6 / 18
K / D / A
57.1%
Kill participation
1,126
Damage / min
13,555g
462.1 gold / min
22
13 placed · 2 cleared
206
7 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatImenso#Ajuda
Zaahen · Top
3 / 9 / 8
29.7% KP
22,585
18.3% share
10,951g
203 CS · 6.9/m
STEPZ#asd
Locke · Jungle
21 / 5 / 7
75.7% KP
39,675
32.1% share
18,066g
230 CS · 7.8/m
QUINDINHO#QNDM
Katarina · Mid
6 / 10 / 13
51.4% KP
27,811
22.5% share
11,789g
212 CS · 7.2/m
NATSUKI SUBARU#MILIA
Jhin · ADC
7 / 7 / 10
45.9% KP
23,982
19.4% share
14,063g
215 CS · 7.3/m
RagZark#RAG
Singed · Support
0 / 11 / 23
62.2% KP
9,533
7.7% share
8,429g
36 CS · 1.2/m
Red side
VictoryEstudo no trem#CPTM
Sett · Top
7 / 7 / 8
35.7% KP
32,061
23.9% share
12,983g
209 CS · 7.1/m
LOUD Sinatra#omw
Lee Sin · Jungle
16 / 6 / 11
64.3% KP
26,306
19.6% share
16,183g
194 CS · 6.6/m
GOOD GAME GG XD#0404
Ryze · Mid
6 / 6 / 18
57.1% KP
33,030
24.7% share
13,555g
206 CS · 7/m
girlfromnowhere#66666
Ahri · ADC
8 / 6 / 9
40.5% KP
25,240
18.8% share
13,837g
234 CS · 8/m
AdoLilasAnoAiNA#000
Jax · Support
5 / 12 / 15
47.6% KP
17,266
12.9% share
10,590g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
