Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 99 days ago
18 / 7 / 12
K / D / A
65.2%
Kill participation
1,660.7
Damage / min
22,112g
469.1 gold / min
51
21 placed · 5 cleared
320
6.8 CS / min
Objective control
5
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDudu Duelista#dudu
Aatrox · Top
5 / 13 / 11
34.8% KP
47,043
16.4% share
16,223g
262 CS · 5.6/m
czzzzzzzz#ego
Kayn · Jungle
8 / 4 / 21
63% KP
63,944
22.3% share
20,294g
298 CS · 6.3/m
GOOD GAME GG XD#0404
Sylas · Mid
18 / 7 / 12
65.2% KP
78,273
27.3% share
22,112g
320 CS · 6.8/m
bbeNjlol#003
Brand · ADC
11 / 6 / 9
43.5% KP
74,835
26.1% share
22,026g
352 CS · 7.5/m
girlfromnowhere#66666
Janna · Support
4 / 9 / 29
71.7% KP
22,548
7.9% share
15,606g
58 CS · 1.2/m
Red side
DefeatManolito#KICK
Renekton · Top
9 / 12 / 10
48.7% KP
49,579
16.8% share
18,435g
310 CS · 6.6/m
Oikawa Tooru#LEV
Zaahen · Jungle
8 / 11 / 17
64.1% KP
78,383
26.5% share
20,090g
297 CS · 6.3/m
Guaxi#legal
Vladimir · Mid
5 / 6 / 9
35.9% KP
70,897
24% share
17,214g
330 CS · 7/m
Valeyzitu#mage
Lux · ADC
13 / 10 / 14
69.2% KP
71,463
24.2% share
20,738g
296 CS · 6.3/m
gantz#gabi
Zilean · Support
4 / 7 / 29
84.6% KP
25,319
8.6% share
14,758g
68 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
