Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 99 days ago
9 / 9 / 12
K / D / A
45.7%
Kill participation
1,130.1
Damage / min
13,010g
415.2 gold / min
43
15 placed · 5 cleared
183
5.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHitsu#24k
Locke · Top
8 / 10 / 7
42.9% KP
25,415
18.4% share
11,060g
156 CS · 5/m
RESILIÊNCIA#NOOB
Zaahen · Jungle
5 / 9 / 8
37.1% KP
24,645
17.8% share
12,565g
210 CS · 6.7/m
QUINDINHO#QNDM
Katarina · Mid
8 / 10 / 9
48.6% KP
42,214
30.5% share
14,840g
217 CS · 6.9/m
luccayusi#br2
Mel · ADC
11 / 7 / 5
45.7% KP
25,552
18.5% share
15,858g
272 CS · 8.7/m
stendhal#zzz1
Poppy · Support
3 / 10 / 17
57.1% KP
20,540
14.8% share
9,202g
10 CS · 0.3/m
Red side
VictoryGOOD GAME GG XD#0404
Varus · Top
9 / 9 / 12
45.7% KP
35,409
23.5% share
13,010g
183 CS · 5.8/m
Miragem#KR3
Qiyana · Jungle
11 / 5 / 14
54.3% KP
32,789
21.8% share
16,342g
231 CS · 7.4/m
the promise#1337
Kassadin · Mid
6 / 7 / 13
41.3% KP
27,236
18.1% share
11,500g
177 CS · 5.6/m
SuperCleber#Super
Vel'Koz · ADC
17 / 6 / 6
50% KP
43,875
29.2% share
20,047g
253 CS · 8.1/m
Damage#xdd
Alistar · Support
3 / 8 / 25
60.9% KP
11,146
7.4% share
11,196g
14 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
