Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 98 days ago
9 / 5 / 7
K / D / A
59.3%
Kill participation
1,397.4
Damage / min
11,346g
420 gold / min
29
14 placed · 2 cleared
201
7.4 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhero kenzan#111
Swain · Top
3 / 4 / 16
44.2% KP
22,334
18.2% share
11,072g
206 CS · 7.6/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
9 / 4 / 14
53.5% KP
17,673
14.4% share
13,821g
219 CS · 8.1/m
iHallowind#br1
Akshan · Mid
11 / 7 / 9
46.5% KP
24,910
20.3% share
12,482g
154 CS · 5.7/m
Akade#مكتوب
Kai'Sa · ADC
16 / 4 / 13
67.4% KP
42,576
34.7% share
18,343g
268 CS · 9.9/m
Telas#0604
Shen · Support
4 / 8 / 31
81.4% KP
15,110
12.3% share
10,486g
23 CS · 0.9/m
Red side
DefeatYupps#777
Sion · Top
3 / 5 / 5
29.6% KP
20,793
19.2% share
9,636g
191 CS · 7.1/m
void#JUG
Kha'Zix · Jungle
9 / 10 / 4
48.1% KP
25,814
23.8% share
12,453g
159 CS · 5.9/m
GOOD GAME GG XD#0404
Syndra · Mid
9 / 5 / 7
59.3% KP
37,753
34.8% share
11,346g
201 CS · 7.4/m
MTHS 99#AD1
Jhin · ADC
5 / 13 / 7
44.4% KP
14,389
13.3% share
10,167g
138 CS · 5.1/m
guigs#00000
Rell · Support
1 / 10 / 19
74.1% KP
9,720
9% share
7,942g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
