Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 98 days ago
4 / 12 / 11
K / D / A
57.7%
Kill participation
876.8
Damage / min
14,002g
408.8 gold / min
38
10 placed · 6 cleared
281
8.2 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatПодвиг#kid
Sion · Top
6 / 6 / 7
50% KP
50,390
33.7% share
13,835g
260 CS · 7.6/m
juny#misa
Evelynn · Jungle
7 / 6 / 11
69.2% KP
23,979
16% share
13,884g
224 CS · 6.5/m
GOOD GAME GG XD#0404
Jayce · Mid
4 / 12 / 11
57.7% KP
30,032
20.1% share
14,002g
281 CS · 8.2/m
lolololololololo#valeu
Mel · ADC
8 / 10 / 6
53.8% KP
32,229
21.6% share
15,720g
272 CS · 7.9/m
scamber#BR1
Maokai · Support
1 / 7 / 16
65.4% KP
12,831
8.6% share
9,361g
31 CS · 0.9/m
Red side
VictoryNEADZ#898
Garen · Top
9 / 5 / 5
34.1% KP
43,728
23.6% share
16,564g
318 CS · 9.3/m
Dizin#Dizin
Jarvan IV · Jungle
7 / 3 / 15
53.7% KP
26,427
14.2% share
15,848g
280 CS · 8.2/m
gantz#gabi
Zed · Mid
13 / 7 / 11
58.5% KP
65,973
35.5% share
17,969g
247 CS · 7.2/m
girlfromnowhere#66666
Seraphine · ADC
6 / 3 / 19
61% KP
29,090
15.7% share
15,771g
227 CS · 6.6/m
capybara#eloy
Camille · Support
6 / 9 / 18
58.5% KP
20,461
11% share
11,856g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
