Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 96 days ago
9 / 7 / 7
K / D / A
55.2%
Kill participation
996
Damage / min
15,499g
453.6 gold / min
35
12 placed · 3 cleared
269
7.9 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEST Bwipo#1810
Gangplank · Top
5 / 8 / 10
53.6% KP
34,541
25.9% share
15,807g
252 CS · 7.4/m
Arkanoidn#K2Est
Kayn · Jungle
15 / 4 / 5
71.4% KP
27,763
20.8% share
17,910g
180 CS · 5.3/m
wolfinho123#br1
Annie · Mid
2 / 7 / 14
57.1% KP
30,400
22.8% share
12,208g
242 CS · 7.1/m
revy#ana
Yasuo · ADC
5 / 3 / 12
60.7% KP
28,320
21.3% share
16,375g
304 CS · 8.9/m
medo#c c
Sona · Support
1 / 7 / 23
85.7% KP
12,178
9.1% share
10,274g
23 CS · 0.7/m
Red side
DefeatVKS NEXT TOPKING#crown
K'Sante · Top
7 / 6 / 11
62.1% KP
26,999
26.8% share
14,097g
251 CS · 7.3/m
guga fighter#001
Lee Sin · Jungle
9 / 2 / 9
62.1% KP
19,091
18.9% share
16,437g
289 CS · 8.5/m
GOOD GAME GG XD#0404
Cassiopeia · Mid
9 / 7 / 7
55.2% KP
34,029
33.8% share
15,499g
269 CS · 7.9/m
tebasRJ#GANG
Yone · ADC
4 / 7 / 2
20.7% KP
14,652
14.5% share
13,634g
267 CS · 7.8/m
vivizu#caio
Lulu · Support
0 / 6 / 14
48.3% KP
6,013
6% share
8,694g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
